Monday, August 6, 2018

Change Notes for Auguest 6, 2018


Today was a busy one: Added the Unlocks menu, and more importantly, made it do things.


  • New Unlocks menu:
    • Unlocks now having meaning
    • Ships
      • Select from unlocked ships 
      • Put the Original Prototype back in as playable
    • Guns
      • Select from unlocked guns
        • If you've chosen a ships which doesn't have built in guns.
    • Grid Schemes
      • Select from unlocked graph paper schemes
      • Each scheme has a light and dark background 
      • Added a new grid scheme (red)
    • Drones
      • Select from various drone shapes and colors 
      • Added bunches of new drone skins
    • Added flavor text for all of the above
    • Functionally, it does exactly what it should, I may tweak the design a bit
    • Your selections are saved as your default so you only have to pick them once.
  • Found a bug in the health management system which sets off bombs? 
    • What the actual fuck? I don't even know how this is happening.
    • Will fix it tomorrow
  • Found a bug in the missile explosion code 
    •  Missiles were destroying spawners regardless of HP and no points were awarded.
    • Fixed.
  •  Added keyboard support for most functions 
    • Main Menu
    • Unlocks Menu
    • High Score Entry
    • Actually playing
      • Left Stick=WASD
      • Right Stick (Firing) = Up/Down/Left/Right
      • DPAD (Menu Nav) = U/D/L/R
      • (A) = Enter
      • RB (Bomb) = Space
      • ESC = give up (but enter initials if you got a high score)
    • Mouse is coming. Eventually.